THE STARTING LINEUP

Founded in 2018 by industry veterans Jon Middleton and Pete Wanat, Nifty Games is hard at work building the next generation of head to head quick session mobile games.

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JON MIDDLETON

Chief Executive Officer

Mr. Middleton is a career entrepreneur, and former founder of Eight Cylinders, a game developer acquired by On2.com and subsequently Google. Also, a co-founder of Massive, acquired by Microsoft and of Boom Music, acquired by LiveGamer. Mr. Middleton has held executive roles in comics (Madefire), game publishing (Pulse Entertainment) and game hardware (Mad Catz) over a career spanning 20+ years.
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Pete Wanat

Chief CREATIVE Officer

Mr. Wanat is a 20+ year industry veteran and creative leader, integrating sports & entertainment IP’s into games throughout the evolution of console, PC and mobile F2P games. As former VP of Production for Universal Games division he delivered the 5th most downloaded game of all time Despicable Me: Minion Rush, and top ten grossing games surrounding major brands such as Jurassic Park. 

Dan Wasson

Head of Production

Mr. Wasson joins Nifty Games with 25 years in leadership roles at Electronic Arts, LucasArts, Kabam, and Wargaming. He has shipped dozens of AAA and free-to-play games in his career, with expertise building teams and managing publishing and development around the globe.

TOM SHOENHAIR

VP of PRODUCT

With over 25 years leading game development teams and companies, Mr. Shoenhair has held senior roles with Zynga and WB Games, and was a founding member of Page 44. Mr. Shoenhair has a proven track record of delivering profitable franchises in highly competitive markets.

DAVID MICHICICH

GENERAL MANAGER - CHICAGO

Mr. Michicich joins Nifty Games as an industry veteran with over 26 years of leadership experience. He co-founded sports game developer Robomodo and Studio Gigante, and has held key roles at Electronic Arts, Reliance Entertainment, and Midway Games, including Fight Night, Tony Hawk, WWE Mayhem, Wrestlemania XXI and Mortal Kombat.

WILLIAM SCHMITT

GENERAL MANAGER - NFL

Mr. Schmitt brings a 26+ year proven track record of creating hit franchises to Nifty Games. Throughout his career he has held key roles at Electronic Arts, Activision, THQ, Disney and most recently Scopely, where he launched and then managed a top 100 free-to-play mobile game for more than 3 years.

JENNY LIN

HEAD OF MARKETING

Ms. Lin has held senior marketing and brand management positions at major entertainment and gaming companies such as Electronic Arts, Disney, and Jam City. Throughout her career she has launched console and mobile games for world-class brands including The Simpsons, Family Guy, Marvel, Disney / Pixar, and the UFC.

Ibs Rageh

HEAD OF TECHNOLOGY

Mr. Rageh started in QA in 2003 with Electronic Arts and has worked his way up to Engineering Leadership via stints at Page 44, Zynga, and WB Games over his 16+ years in the industry. He brings a pragmatic, collaborative, and iterative approach to leading internal and external development teams in creating fun, intuitive games with a player-first focus.

DANIEL KIM

HEAD OF BI AND ANALYTICS

With more than a decade of analytic experience in tech, Mr. Kim has built analytic systems from the ground up ranging from data ingestion to predictive models. While at Blast, he helped to create machine learning systems to help optimize user behavior and create personalized experiences.  

JOnathan Bach

DIRECTOR OF PRODUCT

Mr. Bach brings over 20 years of experience leading development teams, running Product and launching titles for interactive entertainment companies including Zynga, Electronic Arts, Gazillion Entertainment, and Leapfrog. Most recently he was head of product at Baobab studios where he brought Emmy Award-winning interactive VR experiences to market. 

MICHAEL CUCULICH

HEAD OF USER ACQUISITION

Mr. Cuculich is an accomplished, versatile performance marketer with over a decade of experience that brings a results-oriented mindset, fueled by an analytical, data-driven perspective and sharp creative sensibility.  He most recently built and led the performance marketing team at Clutter, and drove user acquisition prior to that at PlayQ.

JOHNSON LEE

DIRECTOR OF STUDIO OPS

Mr. Lee is a 18+ year industry veteran with expertise in building world class internal teams and scaling external partners, and former head of QA for Warner Brothers, Age of Learning, and RockYou. A strong advocate for quality and efficiency, Mr. Lee has helped launch title such as The Sims 2, SimCity 4, and Harry Potter Wizards Unite. 

ARTHUR KLEIN

ART DIRECTOR

Mr. Klein is a games art veteran who has led internal and external art teams to produce high quality game visuals for multiple genres and platforms. Arthur is proud to have worked on compelling games at global studios including Facebook VR, Electronic Arts, and Page 44.

DAVID PRICE

SENIOR PRODUCER

With more than a decade of production experience in the games industry, Mr. Price has amassed over 1 billion downloads across titles on mobile, console and PC. From Minion Rush to Jurassic World, David has helped to refine the gaming identity for major entertainment brands.

JOHN CALCAGNO

TECHNICAL ART DIRECTOR

In a career spanning 20+ years of console and mobile game development, Mr. Calcagno has provided artistic and technical leadership for hit titles to internal and external development teams. He has shipped numerous games including NBA Live, NBA Street, Fight Night, Tony Hawk, and WWE Mayhem.

ERIC WACKERFUSS

LEAD DESIGNER

Mr. Wackerfuss got his start at Midway Chicago, and has shipped titles including Mortal Kombat, Stranglehold, and Tony Hawk. With 18+ years of industry experience, he uses his extensive knowledge of feature/system design, documentation, and production, to drive content creation, iteration, & balancing.

SOFIA MARQUEZ

COMMUNITY MANAGER

Ms. Marquez brings over a decade of experience driving strong community, social media, and player relations, including lead roles at WB Games on Harry Potter: Wizards Unite, and DC Legends. As the player advocate, she brings a superior level of commitment to growing retention and player satisfaction across every Nifty Games product.

HENRY KIM

SR PRODUCT MANAGER

Mr. Kim most recently was at Scopely where he worked on free-to-play games across the match 3 and RPG space. Prior to that, he helped build and launch in 2016 the popular MLB 9 Innings franchise. He brings a creative but data-driven approach to product that focuses on highly collaborative product development and user-first design.

Brian Affolter

senior engineer

Mr. Affolter comes to Nifty with a decade of game development experience, working as a Senior Engineer specializing in UI/UX and gameplay. He has worked on both console and mobile titles in joint efforts with Zynga, Scopely, AMC and Activision.

CHRIS CHATEL

SENIOR ANIMATOR

Mr. Chatel joins Nifty Games with over 12 years of Industry experience from Activision, Scopely, and Zynga. He has contributed to multiple games on console and mobile platforms: Tony Hawk, Skateboard Slam, Snowfall, Blade Battle, and WWE Mayhem. Chris is passionate about making games, and it shows in his work.

Chris Acquaviva

interim cfo

Mr. Acquaviva joins Nifty with over 25 years experience leading and growing global media and entertainment, technology and telecommunication infrastructure companies. As a financial and operations executive, he led three successful growth companies to exits producing over $5B in aggregate net proceeds for shareholders.

Tiburcio De La Carcova

INTERIM CTO

Mr. De La Carcova is a serial entrepreneur with more than 20 years in the video game industry. Tiburcio has built and run companies that generated multi-million dollar revenues. He has co-founded Wanako Games, Atakama Labs, and in 2014, he started his third studio, Giant Monkey Robot.

NOAH WRIGHT

PRODUCTION ASSISTANT

Mr. Wright joined Nifty Games in 2019 and quickly became an invaluable member of the team. He supports all manner of publishing, development, and production needs, with a strong background in engineering and technical documentation. 

Troy Saemann

Assistant Producer

Mr. Saemann recently began his career in the video game industry at Scopely where he worked in the RPG space on LiveOps. With a background in law and business operations, he brings a focused and analytical perspective in support of the team's production needs.

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